All American Racers
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Forza and GT5 Sim Racing team dedicated to IFCA League Racing
 
PortalPortal  HomeHome  Latest imagesLatest images  RegisterRegister  Log in  
Clock
March 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
25262728293031
CalendarCalendar
Navigation
 Portal
 Index
 Memberlist
 Profile
 FAQ
 Search
Affiliates
free forum
free forum
free forum
free forum
free forum

 

 GTDon's Reviews

Go down 
AuthorMessage
Admin
Admin



Posts : 16
Join date : 2010-12-28

GTDon's Reviews Empty
PostSubject: GTDon's Reviews   GTDon's Reviews EmptyTue Dec 28, 2010 2:16 pm

Okay guys, here is my review of GT5, I hope it helps everyone.

http://onlineracedriver.com/2010/12/03/gran-turismo-5-review-45/
Back to top Go down
https://aarracers.forumotion.com
Admin
Admin



Posts : 16
Join date : 2010-12-28

GTDon's Reviews Empty
PostSubject: a little update on GT5 impressions....   GTDon's Reviews EmptyTue Dec 28, 2010 2:24 pm

I've only been able to put about 4,000 miles on it and have reached level 20 A-Spec, and level 17 B-Spec, and I still don't feel I've scratched the surface on this game though it shows me 65% done. The game is vast, but more wide than deep perhaps. There are pockets of depth, but there are many more wide fields to explore.

The game is deep in terms of handling, pictures, challenges, used cars, and wide in terms of item collecting, car collecting, car maintenance, and on-line racing. The "vibe" of the game is considerably different to Forza. Forza feels smaller except in the area of the auction house and party chat. And though Forza has more tracks listed, GT5 feels like it has more usuable tracks. The Course Maker adds greatly to the sense of more tracks in GT5.

The car list seems endless in GT5 even though it is true there are many duplicates. But it should be noted that none of the "duplicates" are truly exactly the same. They all have slightly different weights hp/tq and are in different states of freshness due to whatever mileage they have.

GT5 has a more serious tone to its driving experience, and yet, allows you to bump and grind way more than FM3. In FM3 the technical driving is less serious, but the bumping contact is way more sensitive. In this respect the two games are entirely opposite.

GT5 has a deeper driving experience that won't penalize you and end play because of a nudge, whereas FM3 is more sensitive to the things that might end the racing action, like bumping, time penalty, and sticky grass. Of the two, there is just more action for longer periods in GT5 especially with the huge grids and the ability to take an outside racing line. FM3 seems smaller, less diverse, and more isolated on track by comparison.
Back to top Go down
https://aarracers.forumotion.com
 
GTDon's Reviews
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
All American Racers :: GT5 :: GT5 Reviews-
Jump to: